— Droid Life (@droid_life) March 19, 2018
You can now Smash Tanks in AR on Android, too!
Explosive multiplayer action in augmented reality (AR).
Any place is a battlefield.https://t.co/HZ0Jv7MzBo#AR #ARCore #madewithunity #gamedev #indiedev #indiegame pic.twitter.com/pHEIFnvrRV
— dumpling (@dumplingdesign) March 21, 2018
— NASA JPL (@NASAJPL) March 20, 2018
— Adrian C. Posteuca (@adrianposteuca) March 21, 2018
By popular request, #aframeAR now supports @aframevr raycaster integration on @mozillareality WebXR Viewer – as well as @googlevr #WebARonARKit #WebARonARCore – thanks @blairmacintyre, and to @UriShaked for the AR fox demo! pic.twitter.com/yaIlcvUrSC
— M Chen (@machenmusik) February 9, 2018
— Joey Riz (@jerflash) December 17, 2017
Moving soon, so had to plan furniture with my wife. I refused to use a measuring tape, since I got my #HoloLens. Instead, we built Furnie app to scan & plan in 3D! a bit overkill, inspired by #Starman 🙂 oh #ARKit #ARCore try this on for size! @RickKing16 https://t.co/DSwWX3RUU9 pic.twitter.com/0IEwKtfFUF
— Sky Z (@skyzdev) March 9, 2018
Interested in learning more? Check out our meeting this week!
Getting Started with Google ARCore: In the future, imagine using an AR app to plan and layout furniture in a space. Imagine how biology students might use an AR app to explore 3D cell structures or processes. What would it be like to make the real world a level for your next game? All of these scenarios become possible with Google ARCore. In this talk, we’ll walk through the process of building an ARCore app on Android.
Where: PowerDMS – 101 S. Garland Ave #300 · Orlando, FL
When: Wednesday, March 28, 2018 – 6:00 PM to 9:00 PM